D00-DL, Caricaturist A 1/1 for six mana arent great stats, but it comes with a 4/4 flying, first-striking, vigilant, menacing, trampling, death-touching, life-linking, hasting monster so long as you can draw it in time
Then, all you had to do is protect the lock, and youd eventually win
Two damage on turn one is nothing to sniff at, and, if you continue to develop your board on curve, you may well have the game sewn up long before your opponent can even play those extra lands youve given them
A two-for-one is just what it sounds like: For our purposes today, a two-for-one is any card advantage activity that trades one card for two cards
P/T Number 4 Language English Legal Formats Commander, Legacy, Vintage Not Legal Formats Alchemy, Brawl, Competitive Brawl, Historic, Modern, Pauper, Pioneer, Standard, Timeless Rulings (6/16/2023) The creature card you choose doesn't need to be a card you milled