God-Eternal Keftnets ability is a little more complicated than a miracle spell, because it actually creates a copy of the instant or sorcery card that you drew and allows you to cast it for a reduced cost
A nice bookend to go with the #1 card on this list

Heres the full decklist: Desert Bloom Precon View on Archidekt Commander (1) 1 Yuma, Proud ProtectorYuma, Proud Protector Creatures (27) 1 Ancient GreenwardenAncient Greenwarden 1 Angel of IndemnityAngel of Indemnity 1 Angel of the RuinsAngel of the Ruins 1 Avenger of ZendikarAvenger of Zendikar 1 Dune ChanterDune Chanter 1 Eccentric FarmerEccentric Farmer 1 Elvish RejuvenatorElvish Rejuvenator 1 Genesis HydraGenesis Hydra 1 Hazezon, Shaper of SandHazezon, Shaper of Sand 1 Kirri, Talented SproutKirri, Talented Sprout 1 Nantuko CultivatorNantuko Cultivator 1 Nesting DragonNesting Dragon 1 Omnath, Locus of RageOmnath, Locus of Rage 1 Oracle of Mul DayaOracle of Mul Daya 1 Perennial BehemothPerennial Behemoth 1 Ramunap ExcavatorRamunap Excavator 1 RumbleweedRumbleweed 1 Sand ScoutSand Scout 1 Satyr WayfinderSatyr Wayfinder 1 ScaretillerScaretiller 1 Scute SwarmScute Swarm 1 SkullwinderSkullwinder 1 Springbloom DruidSpringbloom Druid 1 Sun TitanSun Titan 1 Titania, Protector of ArgothTitania, Protector of Argoth 1 Turntimber SowerTurntimber Sower 1 World ShaperWorld Shaper Sorceries (15) 1 Cataclysmic ProspectingCataclysmic Prospecting 1 DecimateDecimate 1 Descend upon the SinfulDescend upon the Sinful 1 Embrace the UnknownEmbrace the Unknown 1 Escape to the WildsEscape to the Wilds 1 ExploreExplore 1 Hour of PromiseHour of Promise 1 Magmatic InsightMagmatic Insight 1 Map the FrontierMap the Frontier 1 Requisition RaidRequisition Raid 1 Sevinne's ReclamationSevinne's Reclamation 1 Thrilling DiscoveryThrilling Discovery 1 Vengeful RegrowthVengeful Regrowth 1 Winding WayWinding Way 1 Wreck and RebuildWreck and Rebuild Artifacts (5) 1 Arcane SignetArcane Signet 1 Chromatic LanternChromatic Lantern 1 Perpetual TimepiecePerpetual Timepiece 1 Sol RingSol Ring 1 Swiftfoot BootsSwiftfoot Boots Instants (8) 1 Bovine InterventionBovine Intervention 1 Electric RevelationElectric Revelation 1 HarrowHarrow 1 Heaven // EarthHeaven // Earth 1 Path to ExilePath to Exile 1 Return of the WildspeakerReturn of the Wildspeaker 1 Unholy HeatUnholy Heat 1 Valorous StanceValorous Stance Enchantments (4) 1 Bitter ReunionBitter Reunion 1 Crawling SensationCrawling Sensation 1 Marshal's AnthemMarshal's Anthem 1 The Mending of DominariaThe Mending of Dominaria Lands (40) 1 Abraded BluffsAbraded Bluffs 1 Bristling BackwoodsBristling Backwoods 1 Cactus PreserveCactus Preserve 1 Command TowerCommand Tower 1 Conduit PylonsConduit Pylons 1 Creosote HeathCreosote Heath 1 Desert of the FerventDesert of the Fervent 1 Desert of the IndomitableDesert of the Indomitable 1 Desert of the TrueDesert of the True 1 Dunes of the DeadDunes of the Dead 1 Evolving WildsEvolving Wilds 7 ForestForest 1 Hashep OasisHashep Oasis 1 Jungle ShrineJungle Shrine 1 Krosan VergeKrosan Verge 1 Mirage MesaMirage Mesa 4 MountainMountain 1 Painted BluffsPainted Bluffs 6 PlainsPlains 1 Ramunap RuinsRamunap Ruins 1 Scattered GrovesScattered Groves 1 Scavenger GroundsScavenger Grounds 1 Shefet DunesShefet Dunes 1 Sheltered ThicketSheltered Thicket 1 Sunscorched DivideSunscorched Divide 1 Terramorphic ExpanseTerramorphic Expanse What Are the Themes and Strategies of the Deck

Force people to play with the Dark, FE and 4th/Revised by creating Type 2 (known today as Standard)
[48] [49] [18] Most cards in Magic: The Gathering are based on a single color, shown along the card's border