Creatures (31) 1 Soltari Champion 1 Soltari Visionary 1 Pianna, Nomad Captain 1 Big Game Hunter 1 Kulrath Knight 1 Knight of the White Orchid 1 Anathemancer 1 Grave Titan 1 Inferno Titan 1 Sun Titan 1 Hellrider 1 High Priest of Penance 1 Flamerush Rider 1 Smothering Abomination 1 Goblin Racketeer 1 Etali, Primal Storm 1 Ilharg, the Raze-Boar 1 Winota, Joiner of Forces 1 Mangara, the Diplomat 1 Keeper of the Accord 1 Drana, the Last Bloodchief 1 Coastline Marauders 1 Emberwilde Captain 1 Kardur, Doomscourge 1 Nils, Discipline Enforcer 1 Archon of Cruelty 1 Karazikar, the Eye Tyrant 1 Fey Steed 1 Vengeful Ancestor 1 Junji, the Midnight Sky 1 Thundering Raiju Lands (37) Spells (31) 1 Swords to Plowshares 1 Sol Ring 1 Goblin Bombardment 1 Wayfarer's Bauble 1 Phyrexian Altar 1 Boros Signet 1 Orzhov Signet 1 Rakdos Signet 1 Batwing Brume 1 Argentum Armor 1 Chaos Warp 1 Assemble the Legion 1 Strionic Resonator 1 Dictate of Erebos 1 Sword of the Animist 1 Settle the Wreckage 1 Disrupt Decorum 1 Path of Mettle 1 Arcane Signet 1 Parasitic Impetus 1 Lithoform Engine 1 Akroma's Will 1 Doomskar 1 Inkshield 1 Vanquish the Horde 1 Tribute to Horobi 1 Fable of the Mirror-Breaker 1 Mukotai Soulripper 1 Unquenchable Fury 1 Aerial Surveyor 1 Release to Memory The Deck in Context This deck was built with playing in my normal environment, which is mostly on the Commander RC stream with the other members and weekly guests

It doesnt help you attach equipment or auras and also doesnt help you rebound after a board wipe
Soon, you will readily sell crimps to Bill and right aligned off-centered cards to Sarah
Force of Negation is no slouch in Commander, either, with nearly 350,000 decks running the card by EDHRECs current count
These Commander decks tend to be more of an aggro build focused on attacking and landing combat damage until an opponents life total becomes 0