It works the same way - Anytime you've got 10 lands or more in play, you're looking at a win on next your upkeep
Otherwise, you can combine Robin Hood, Daydreamer, with one of the new location cards featured in Into the Inklands to grant the character some additional protection from banishment - such as Pride Lands, Pride Rock, which gives an extra two health to any characters placed onto that location, or RLS Legacy, Solar Galleon, that will give the Evasive condition to any cards there: meaning that they cannot be challenged by any characters unless theyre also Evasive
Heck, the Moxen are so broken in concept that versions of them that would come out years later - like Mox Diamond, Chrome Mox, Mox Opal, and Mox Amber - have all proven themselves to be pretty broken as well
Its below rate for a sweeper, but the steady Treasure acquisition makes up for that
Graveyard Recursion I used to have a bit more creatures with graveyard recursion in the deck to help ensure I had plenty of creatures to enter the battlefield on my turn to generate more Food, but I dont really have any need for a bunch of sacrifice outlets to really leverage those more, so I replaced them with more card draw to just cast creatures from my hand