If you're an experienced player (which you likely are if you're reading this article), it can make for a refreshing way to get away from competitive Magic for a short while
If you happen to pay ten or more mana into Finale of Devastation, you get to give all creatures you control +X/+X for the turn, while also giving them haste, letting you attack with whatever creature you just tutored for
My Japanese is still in the learning stage, but in most cases it is not a problem
Since there are so many strong monocolor mana ramp options and mana rocks to choose from across Magics history, a multicolor card has to really bring something special to the table to stand out, especially if green is in its color identity
It's clear that the deck was once about creating token creatures and gaining +1/+1 counters whenever possible, but the longer you look at the list of creature abilities or spell actions, the more muddy this goal becomes